
Example: You create a variant of 'Matilda LP'-tank with better Armor and Main Gun and name it 'Matilda LP Mk. To add only a specific type of your latest equipment, you have to address it's given name. Gives player amount of latest equipment variants Now use 'add_equipment 1000 Matilda LP Mk. To add modified equipment, you have to address it by given name. (with the exception of convoy: 'ae 1000 convoy_1') To add ships, consider using instantconstruction(ic) (ic also effects AI). (Optional turn back on binarization in settings.txt)Įquipment uses the basic name so 'ae 1000 infantry_equipment_1'.You can only add researched equipment. Start game, load save game, use gain_xp command, enjoy.

Make sure to save the file with ANSI encoding format.Ħ.
#DARKEST HOUR A HEARTS OF IRON GAME CONSOLE COMMANDS CODE#
Go few lines below to max_traits=0.000 and add following code block behind itĥ. Open 'Documents\Paradox Interactive\Hearts of iron IV\Save Games', open new created savegame-file, search (CTRL-F) for the name of your generic created AdmiralĤ. Start game, load savegame and save as new file, exit game.ģ. Open 'Documents\Paradox Interactive\Hearts of Iron IV\settings.txt' with a text editor and change 'save_as_binary=yes' to 'save_as_binary=no'.Ģ. Note To make it work with new, generic created Admirals:ġ. If the event has a trigger = block, it says which triggers were met and which weren't.Īdds experience to selected Leader/General/AdmiralĪdds gainable trait to selected Leader/General/Admiral Print out all console commands or a specific command description.Ĭhanges the country that the player controls.Įvent pages can be used to tell the IDs of events. In this case, event generic.1 will work, but event will not. Square brackets in combination with angle brackets as in event signify a mandatory argument.In this case, both fow and fow 1234 will work, but may have different effects.



Play from the outbreak of the Great War up until the onset of the Cold War.ĭarkest Hour will introduce a new artificial intelligence that is now able to react to hundreds of different situations simultaneously. The game features a mixture of short and in-depth campaigns set across the darkest chapters of the 20th century. Developed by a team of experienced modders from the Paradox forum, Darkest Hour is a stand-alone Hearts of Iron game.
